Since the announcement a few weeks ago Portal 2, so I put on my list of priorities for this 2010. And really this year is longer than ever, but that is another matter. Turning to the Valve game, looks set to be a significant jump on the first part. A game with a price and, above all, greater ambition.
In Game Informer writes a juicy article about the artistic design of the game, which illustrate with some, not less interesting artworks. The writing is a way of speaking, because in reality everything is written by Matt Charlesworth is one of those responsible for the artistic level in Portal 2.
By the way we meet the protagonist of the original Portal, which will also be in this second part. It was to know because after spending several hours with her and help her escape from the Aperture science complex Sciencie. Well, what do you think Chell? It's not Lara Croft, or need to do.
But this does not end here, because they also present us with cooperative robots, one of the great innovations of Portal 2. According to Charlesworth said had to look like humans but perceived as robots. Come on, what comes to be squaring the circle. In general, the text is quite interesting, so I recommend it.
Do you like these artworks?