What makes a good game? Are the quality of its graphics, innovation, marketing ? No, what makes a game go unerringly to the story is its script.
Those phrases that we will never forget, either because they caused us grace, motivation, or anger, all the good games have a date to remember, this left some of the most emblematic
1. "Thank you Mario! But Our Princess Is In Another Castle! "
("Thank you Mario! But our princess is in another castle!")
Super Mario Bros.
2. "Finish Him!"
3. "War. War never changes "
("War. The war never changes")
4. "I'm Commander Shepard, and this is my favorite store on the Citadel"
(I am called the Commander Shepard, and this is my favorite store in the Citadel)
Mass Effect 2
5. "All Your Base Are Belong to Us"
("All your base are belong to us")
6. "Look behind you, a three-headed monkey!"
("Look behind you, a three-headed monkey!")
The Secret of Monkey Island
7. "Why do you keep Touching Me?!"
("Why are you touching?!")
8. "What is a man? A miserable little pile of secrets "
("What is man?" A miserable little pile of secrets ")
Dracula, Castlevania: Symphony of the Night
9. "Go for the eyes Boo, GO FOR THE EYES! RrraaaAAGHGHH! "
("Go for the eyes, Boo, A BY THE EYES!")
Minsc, Baldur's Gate
10. "You were Almost a Jill sandwich!"
("Most were a Jill sandwich!")