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Blizzard Why not develop for consoles? |
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| Technology - Video Games | |||
| Thursday, 26 March 2009 22:36 | |||
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Blizzard's Rob Pardo has confirmed that his company is talking with Microsoft about the successor to the Xbox 360.
During the Game Developers Conference (GDC) in San Francisco, Pardo said that Blizzard is in talks with Microsoft, apparently confirming the process of developing its new console is running. But other developers have not talked about the future plans of Microsoft and Sony, which raises concerns, since the content formats new owners are one of the most important points when planning a new generation of platforms. "I am not aware that they are putting lots of efforts to find ways to make games. People currently going to make games will find a surprise, "said David Perry of Acclaim. "My impression is that they are focusing on ownership of the room," said Warren Spector, head of Disney's Junction Point Studios. "A device for watching movies, television, play games, listen to music and all those things."
"They are focusing that, but I'm not even sure who are thinking of games that will come out. A kind of madness, "he said. Pardo said that so far has been a good reason bno has released titles such as World of Warcraft on consoles because the hardware is not designed specifically for certain genres. "There are many games as we do at Blizzard do not take consoles because they do not support input devices and end with # # # ports. That's why games RTS on consoles will never go well. " "If I were them, I would sit down to figure out what kind of input device support all kinds of games. It really said something very true, why have never released a console mouse?, Finding a convenient way to use clear, but I never would have asked before ... Via | Gi
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