Latest in the Section
- HTC Android 4.2.2 One will arrive in two weeks
- Spain, how to market experimental mobility?
- Chops (and XXXVIII) - Change the resolution of a video with ffmpeg
- Individuality of identical twins
- goal: augmented reality interface world's most advanced
- Apple retira Bang with Friends para iPhone de la App Store
- Telcel What is the plan that suits you?
- Apple strikes back and removes Bang With Friends from the App Store
- Apple retira Bang With Friends de la App Store
- IFTTT Recipes to take advantage of LinkedIn
Popular in the Section
- Uncharted 2 was one of the best games of 2009
- Synergy-Plus program, which allows us to control with a single keyboard and mouse several machines
- VBulletin case: "This decision is a true cross-Shirt to Spanish sovereignty"
- Inadvisable online mode of FIFA 2010 with Gamblers Anonymous
- Blood Moon, the adventures of the undead
- Olloclip brings the iPhone's camera to the next level
- Sasha Grey, Hulk Hogan y Daniel Dae Kim protagonizarán Saints Row: The Third
- Heavy Rain, Quantic Dream ultimate
- Party at home with friends and a dealer hand of Four Roses
- Dragon Age: Origins and the mod called "Natural Bodies"
|Technology - Video Games|
|Sunday, 19 August 2012 00:57|
Yesterday I commented that there was already very strong rumors that pointed to that OnLive would cease to exist as such . The pioneers of the formula of streaming video games seemed bankrupt and although its CEO Steve Perlman claimed that the company would still be alive had the really bad thing.
According to some leaks of the meeting that Perlman had with her now ex-employees, the buyer would be an individual "well-known venture capitalist and business" that is "very rich". Yes, despite what is said in the press release, the same Perlman employees have commented that "most of the workers would not be rehired," and even worse, those who have been dismissed will not compensation and those who held shares of the company have been left with virtually worthless in their hands because now they have no value.
At the same meeting, the CEO who had been tried to explain the reasons why the company went bankrupt . Apparently, it was a matter of growth was not commensurate with the number of users of the service.
It remains to see if it really will be possible for the company to get up and get back the strength and confidence to survive. Because it is clear that no player would want to buy games that can literally disappear without trace. It's a shame that the company has run aground, especially since the idea behind the project was really interesting though unlikely now for the quality of the connections for streaming.