BioShock Infinite is delayed until February 2013

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Technology - Video Games
Thursday, 10 May 2012 06:00

BioShock Infinite

BioShock Infinite had been announced for October 19, 2012 with the promise of an excellent script and plenty of interaction between Booker and Elizabeth, the protagonists, but we have to wait to see how this story unfolds as Take Two has confirmed that the launch will be delayed until February 26, 2013. Nor can we see progress in the E3 or GamesCom because apparently the company did not want to show more of the game until they themselves are satisfied with it.

Ken Levine, Irrational Games creative director says that the reason for the delay is because they have greater potential to return the title even more special and so wanted to give the creative team as long as necessary to meet these goals.

Infinite BioShock is a game great, and we are doing things that no one has ever done in a first person shooter. We had a similar experience with Bioshock Original, which was delayed by several months [...]

What does it mean to you? It means waiting a little longer, but more importantly, it means a much better BioShock Infinite. What can be done more great great and we owe it to us and you, our fans, to take this opportunity.

The first BioShock has been listed as one of the best games for its history, enveloping environment, artistic style and philosophical concepts, features possibly see in this strategy game where the character Booker DeWitt is sent to the floating city of Columbia in 1912-where trying to maintain the "purity of American citizens" - to rescue a woman named Elizabeth, who has been held prisoner there for 12 years.

It could be that the choice of delaying the delivery date end benefit to the title, since the end of this year and will be very competitive due to releases like Halo 4, Medal of Honor: Warfighter, Call of Duty: Black Ops 2, Borderlands 2 and Assassin's Creed III.

We can see some of the gameplay and style in this video made ​​with footage taken from the game.