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Bethesda explains why the failure of Skyrim on PS3 |
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| Technology - Video Games | |||
| Sunday, 19 February 2012 20:31 | |||
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If you have played or are playing at Skyrim on a PS3, you have probably had the problem of slowdowns after save games, after that, for many it became the game really unplayable. So this failure was attributed to the size of stored files. It is now, Todd Howard, project manager, explained to Kotaku , what should such failures.
The last patch that was the game console was designed to solve a large number of errors, including the slowdowns. Thanks to which I so far I have not have bugs, but there are a people who still continues to give errors, and now I can fully enjoy one of the best games I have come to this generation. And those who have the game for PlayStation 3, how you gone after installing the patch?
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