Latest in the Section
- VLC 2.0 comes with support (experimental) for Blu-ray
- VLC 2.0 comes with support (experimental) for Blu-ray
- LG Vu Optimus, the alternative to Galaxy Note, revealed by MWC
- Anime: Paprika
- Top 5 iPhone apps of the week
- Onkyo presents new AV receivers for 2012
- Onkyo presents new AV receivers for 2012
- Best of the Week: PS Vita and everything we wanted and did not want to know, sequels and retro rain for all
- Bethesda explains why the failure of Skyrim on PS3
- Rumors of an iPad 3 with 8 megapixel camera
Popular in the Section
- Uncharted 2 was one of the best games of 2009
- Synergy-Plus program, which allows us to control with a single keyboard and mouse several machines
- Inadvisable online mode of FIFA 2010 with Gamblers Anonymous
- VBulletin case: "This decision is a true cross-Shirt to Spanish sovereignty"
- Blood Moon, the adventures of the undead
- Heavy Rain, Quantic Dream ultimate
- Party at home with friends and a dealer hand of Four Roses
- Dragon Age: Origins and the mod called "Natural Bodies"
- Harvest moon: Hero of Leaf Valley
- New Samsung M3310 and B3410 pictures and characteristic
Sony does not release information on PS4 |
|
|
| Technology - Video Games | |||
| Tuesday, 10 January 2012 00:58 | |||
|
Andrew House, president of Sony Computer Entertainment, has spoken today about the future ComputerandVideogames consoles Sony and decided not letting go about PlayStation 4. "I do not think we're looking at anything that has to do with new consoles at the moment," said House. "But one thing is important, and that in contrast to our competitors have, in particular, PlayStation 2, demonstrate mastery of the life cycle of our console and that we ensure profitability for our distribution partners." "In the future there are clearly lots of opportunities in business models around games, and we are interested in exploring all," said House. "Some of our companies already have a portion in the free model, but from my point of view there are still some significant barriers to streaming solutions on the consoles of the highest quality HD." "We talk about mobile services or cloud-gaming, there are opportunities out there for more casual content and in our case, legacy-level content we definitely want to explore. But I think we're still some way from being able to offer a full experience in this sense, "materialized. "The scale of the data that have to do with it and latency issues that relate to why they do that, for now, the easiest way for the consumer by products is done with the physical mode. That said, however, we are beginning to see some growth in the number or proportion of our customers who seek access to your content via download, but I think it is still a fairly small amount. "
Compartir
Enviar a un amic
Visites: 14 Trackback(0)
Comentaris (0)
![]() Escriu un comentari
|




